ENGAGING AUDIENCES.

www.emilypittsdesign.com // emilypitts@yahoo.com

Interaction Design

Interaction design is a happy blend of my graphic and instructional design backgrounds.

Where is the line between "on the web" and interactive? The line is one of exchange between the user and the interface that engages them. Sure, I can design web pages, but I especially like designing web sites that do more than just look pretty.

Skills

  • Flash, Actionscript, animation
  • HTML/XHTML, CSS, XML, Javascript
  • Dreamweaver
  • Creating complex timelines
  • Animation and simulation
  • Game design and development
  • Storyboards, wireframes, and prototypes
  • iMovie

 

screenshots: Walk Georgia GameWalk Georgia Youth

Walk Georgia Youth is a game concept currently in development for the University of Georgia Cooperative Extension. It capitalizes on the successes of the current Walk Georgia program (see below) while targeting a specific audience: students and teachers in Georgia classrooms.

As interaction/game designer:

  • conceptualized Walk Georgia Youth for classroom usage
  • developed rules of game play
  • identified key components for implementation
  • designed interface prototype
  • collaborated on proposal for external funding.
  • investigated instructional and health behavioral models to propose research-based product evaluation
  • reviewed current industry trends including game play, games for learning, exercise-based games, social media influences, and needs of target audience

 

Currently under development pending funding.

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screenshots: Walk GeorgiaWalk Georgia

Walk Georgia is a University of Georgia Cooperative Extension banner program that supports physical activity in a community-based setting. Open in the spring and fall, this 8-week program has an average of 4,500 participants per session. To date, over 13,500 people have participated.

The participant records physical activity to earn Walk Georgia "miles". Miles are used within the program to travel the state map and unlock county facts. Leader boards encourage team support, recognition, and competition.

As project manager for web production:

  • conceptualized and realized concrete product from abstract idea
  • interviewed stakeholders to establish project needs, goals, and outcomes
  • collaborated with application analyst to establish schedule of events, concept map, and application workflow
  • created documentation to indicate flow of information, schedules of messages sent from the system, milestones during program activity, and other items as they supported the web site
  • conceptualized, developed, authored interactive Flash map to display, record, and calculate data via Actionscript
  • wrote help documentation and FAQ's
  • designed and implemented 8-week email campaign
  • worked closely with fellow designers and writers for collateral material and content.
  • optimized information flow for usability
  • provided support during implementation phase
  • authored help documents for users
  • maintained organization of content
  • created overall look-and-feel of online program
  • identified problem areas for improvement

 

First Place, Southern Region Internet Education Technology, National Extension Association of Family and Consumer Sciences (2009); First Place, Internet Education Technology, Georgia Extension Association of Family and Consumer Sciences (2009)

Site restricted to registrants, next program period starts August 25, 2009

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screenshot: CAES eGreetingCollege of Agricultural and Environmental Sciences 2008 Greeting

The College of Agricultural and Environmental Sciences sends an annual greeting to thank donors for supporting the college. This year's greeting focused on evoking feelings of family, tradition, and belonging to connect all ages of donors, alums, staff, students, and faculty.

As interaction designer:

  • collaborated with client for concept development
  • produced video
  • integrated audio and video into Flash-based presentation
  • created 508-compliant alternative
  • co-authored text

 

First Place, Development-Multimedia, National Agricultural Alumni Development Association (2009)

Launch CAES 2008 Greeting

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schema for print-on-demand systemPrint-on-demand

Print-on-demand is an application for Cooperative Extension county offices to order publications for printing at a centralized location. Includes title catalog, accounting, order fulfillment, price estimation tool, and reporting.

The final product streamlined paperwork into a cohesive application, radically reducing turn-around time from 3 months to 3 weeks.

As project manager:

  • identified, organized, and interviewed stakeholders to meet goals of a diverse audience
  • documented life of pub from author entry to ordering for print-on-demand
  • documented workflow for order generation and fulfillment
  • collaborated with application analyst to record and display appropriate data
  • authored help documentation and trained all user types
  • served as ongoing support for systemic questions and yearly reviews
  • designed user interface
  • maintained project files for future expansion of project
  • continued consultation on publications management and data structure

 

Site restricted to Cooperative Extension employees

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screenshot: Who Owns the Octopus?Who Owns the Octopus?

Who Owns the Octopus? is an online game based on the Einstein logic puzzle. Using a series of clues, the player determines the house color, favorite food, vacation spot, holiday, and pet in each of five houses. A workspace is included to pair up items as clues are revealed.

This personal project was developed for a multimedia class in graduate school.

As designer and developer:

  • iterative testing of concepts from start to finish
  • designed interface
  • authored in Flash with Actionscript
  • documented entire creative process
  • animated opening sequence
  • created short stop-action animation with iMovie

 

Blue Sock Award, UGA Instructional Technology Studio (2005)

Launch Who Owns the Octopus?

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